Timeline
      The timeline of the Shoukakegawa diverged from our timeline 
        sometime before 1100. The Mongols failed to unite under Ghengis Khan, 
        and never successfully invaded China or the Islamic world. The southern 
        Sung dynasty gradually grew in power, and by 1370 several marine expeditions 
        to Southeast Asia had occurred. While the dynasty expanded militarily 
        north, Chinese traders began to expand into the Indian Ocean and south 
        Pacific. 
      Europe had become embroiled in the episcopate battle, 
        where an obtuse theological issue taxed the intellects of the scholastics 
        and later also both nobles and popes. The issue of whether the episcopate 
        is an order had extensive taxation impact, and as the battle grew much 
        of theology got entangled in politics. Instead of the reformation various 
        anti-intellectual or pietism movements spread, turning Europe inwards. 
        The failure of the first crusade and the changed relationship between 
        the king and church made king Louis VII disinclined to support the second 
        crusade, and no further crusades occurred. The free trade eastwards made 
        westward expansion uninteresting, and no attempts were made to cross the 
        Atlantic. In 1574 the Chinese admiral Ssu-ma Anyen discovered America, 
        news of which reached Europe more than two decades later.  
      The Chinese colonies spread across the Indian Ocean 
        and pacific, sometimes coming into conflict with local rulers, sometimes 
        instead allying. In 1431 the Japanese emperor married a Chinese princess 
        after a period of civil war to gain the allies he needed to deal with 
        an alliance of enemy nobles. The military support from the mainland remained, 
        in 1450 Japan had become a part of China. The exchange of culture and 
        skills amplified the imperial expansion, especially after some deposed 
        Japanese nobles set out on their own to find new lands overseas.  
      The admirals and nobles across the Pacific rim were 
        only marginally controlled by the civil officials sent by the Hangchow 
        emperors. They grew in power and during the ”Battle of the Sails” 1563 
        the fleet of Hangchow was defeated by an alliance (”The Sea Dragons”) 
        and the dynasty deposed by mercenary armies. The new dynasty, the Yang 
        dynasty, mainly controlled the mainland while the Sea Dragons continued 
        to expand. The Dragons were seldom unified, and instead often competed 
        and warred – which spurred their logistic and technological progress. 
         
      By 1600, Islamic and Chinese science had discovered 
        electricity, and in 1680 the first steam engines were constructed by Tufmir 
        ibn Zarik. In 1632 Li Ho formulated his ”Principles of Dynamical Activity”, 
        the foundations of economy and to some extent evolution. This resulted 
        in an enormous interest that spurred the development of the early industrial 
        revolution. The far-flung trade network and colonies stimulated biological, 
        meteorological and mathematical research.  
      A setback occurred during the Red Sea War 1692-1701 
        between the reunited Caliphate and the Yang, which lost much of the trade 
        in the Indian Ocean to the Caliphate. The aftermath led to the Great War 
        1702-1713, which ended with a splintered situation and an entirely powerless 
        emperor. Over the next 50 years the different Chinese states formed an 
        alliance to counteract the Caliphate expansion, eventually forming the 
        United Dragons of the Pacific Rim in 1761, stretching from Tibet to Mesoamerica, 
        from Alaska to New Zeeland.  
      In 1728 the Hawaiian Wu Weilang built the first airplane, 
        and in 1753 the Kwantung government launched the first satellite. The 
        remarkable geneticist Shi Zhihao (publishing through her husband’s name) 
        achieved genetic recombination of the rice plant in 1749, and interest 
        in biology and biotechnology became the vogue across the Pacific Rim states. 
        Many of the states and clans specialized on certain organisms and applications, 
        producing a network of interdependent but competing clan/corporations. 
         
      In 1806 phasing was discovered by accident, and scientists 
        began to explore its properties. While most research was strongly aimed 
        towards personal time travel and time communication, some mystics belonging 
        to various Buddhist schools were fascinated by the suggestion that travel 
        to a place outside time was possible. In 1810 and onwards, a number of 
        monasteries phased to Ex Tempore (as well as various explorers). 
      Beyond this era, the timeline becomes blurred due to 
        frequent time travel. Several futures appear to have encompassed post-singularity 
        civilizations or femtotechnological disasters, but eventually an expedition 
        from the Crikan Commonwealth (20th century east-Mediterranean nation) 
        moved back to the 1030’s, accidentally releasing a plague. This shifted 
        the timeline away from the original path and prevented the emergence of 
        a time-traveling civilization. The Crikan expedition appears to have returned 
        ”home”, where it was apparently destroyed upon emerging into a war zone. 
        The re-appearance of various expeditions from Ex Tempore did not change 
        the general stability of the timeline – some returned and joined the Shoukakegawa, 
        the rest had no lasting effect except for the last returnee, Kong Manjian, 
        who returned to a fairly primitive 1811 with sizeable amounts high technology 
        and created the Immortal Kuang Empire – regarded by Ex Tempore connoisseurs 
        as one of the most simultaneously culturally creative and politically 
        repressive regimes in any timeline.  
      History in Ex Tempore
      The Shoukakegawa culture in Ex Tempore emerged fairly 
        naturally from the emergence of about 20 major expeditions, dominated 
        by Japanese Buddhist monastic explorers and their sizeable entourage of 
        support staff. The main motivating factor was the doctrine of the Point 
        of Stillness (sometimes the Axle of the Great Wheel), which suggested 
        that the point at the center of time would be, if not Nirvana, then at 
        least a Heaven.  
      After arrival and a great deal of reconsideration, the 
        people from the United Dragons of the Pacific Rim settled Guntatoukai. 
        The local Lamplandae accomodated the clans settling the islands and bringing 
        a more efficient infrastructure. They took the 
        name Shoukakegawa after a mythical monk who brought the Buddhist monasteries 
        to the Japanese islands and turned them to the sanctuary for Buddhism 
        they were regarded as when the arrivals arrived. The name had by now become 
        synonymous with the meaning “Isolated Land of Monasteries”. 
      In the years after the arrival, the monasteries declined 
        in role. Secular society asserted itself, and the clans re-developed. 
        The reconsideration of the meaning of Ex Tempore and the needs of colonization 
        made the monastics politically irrelevant – they were revered or at least 
        tolerated, but it was clear the situation was far more profane in Ex than 
        had been expected.  
      The encounter with the Republica Aquincorum brought 
        conflict. Both were trade nations, but had fundamentally different outlooks 
        on life, business and society. That the republic had a serious fear of 
        the “eastern menace” did not help relations. What especially angered Shoukakegawa 
        was their claims to all council chambers and hence dominion over access 
        to the Consensus. When Ishdubar gave certain clans access to ultratechnology 
        they started to use them to oust the NRC from control across Namaqua. 
        Although the other clans were not eager to fight, once things started 
        they were forced to go into battle to defend themselves. The unification 
        conflict was largely inconclusive; neither side truly understood their 
        most powerful weapons and the nature of Namaqua made warfare complex. 
        When the Ishdubar supplied technology began to fail there were no longer 
        any real reason to fight except revenge and a desire to prevent the other 
        side from winning.  
      Since the unification conflict Shoukakegawa has continued 
        to grow, but is nearly always in opposition to the NRC and its rules. 
        The political and economic games have continued, slowly hardening into 
        a kind of cold war. 
      Technology
      The Shoukakegawa is notable advanced in the use of biotechnology 
        to produce things. Computers employ cultured neural networks connected 
        to microcircuitry, or programmed bacteria to lay down circuit patterns. 
        Cultured muscle cells are used as motors, and solar collectors shaped 
        like leaves grow nearly anywhere to supply household appliances with energy. 
      Biological materials are used extensively for most applications; 
        in fact, they have replaced plastics, metals and alloys nearly everywhere. 
        While not as strong as many inorganic materials they fit in with the Shoukakegawan 
        ethos of recycling, low intensive energy use and flexibility. A strong 
        cultural view holds that an object with living qi is better than an inorganic 
        object. 
      A side effect of the wholesale use of organic technology 
        is that many devices are indivisible wholes: they cannot easily be taken 
        apart, repaired (beyond their own healing abilities) or modified. This 
        fits the economic system well, in that new devices have to be continually 
        bought when the previous ones grow too old and that they have to be created 
        through the internal efforts of tightly knit clan corporations.  
      Farming is not just food production; it supplies raw 
        materials, acts as chemical industry and to some extent manufacturing. 
        Kelp farms produce biomass that is used in bioreactors – combinations 
        of artificial digestive systems and factories - to supply all forms of 
        bioproducts as well as foodstuffs. 
      Transportation is advanced; a huge variety of ships, 
        aircraft and personal transportation devices are in used. Most are fuelled 
        with hydrogen fuel cells or glucose-driven muscle packages. There are 
        chitin covered spacecraft and boats with undulating tailfins. In general 
        they are fast, flexible, silent and extremely streamlined (or covered 
        with friction-reducing fur or sharkskin). 
      General tech level: 8. TL 9 for transportation, TL 6 
        materials.  
      Culture and Society
      Shoukakegawan society is an aristocracy / technocracy. 
        It is divided into clans, remote descendants of Fan Chung-yen’s Confucian 
        idea of clans but with corporate overtones. Each clan is essentially its 
        own micro-nation, with a shared history, loyalty and identity. Most of 
        the established clans are descended (more or less legitimately) from the 
        different United Dragons nations, although several are younger creations 
        after the arrival to Ex.  
      Society is hierarchical, with a sizeable power distance: 
        superiors have to be obeyed; inferiors can be expected to obey. Clan Management 
        (“Zhuren”) is partly hereditary, partly a matter of skill; to reach the 
        upper levels a combination of family ties and proven technocratic skill 
        is necessary – neither is enough on its own to truly gain power. The administrative 
        system suffers from widespread corruption, and it is not uncommon that 
        competing clans infiltrate each other or try to bribe their way. Ironically 
        the corruption also helps circumvent many of the rigidities and deadlocks 
        of the system – without it the system would likely break down. 
      The global span of the United Dragons and their somewhat 
        mixed ethnicity has produced many skilled linguists, and it is common 
        for citizens to learn several languages. This has proven extra valuable 
        in Ex Tempore, where Shoukakegawan translation services are highly valued 
        when AI translation isn’t available or trusted.  
      Ethnically the majority is pacifican, with a strong 
        Asian ancestry. However, among the people migrating to Ex there were approximately 
        5% of middle east background (mainly Caliphate ex-citizens) and 2% of 
        European and African descent.  
      A special group is the Buddhist monks of the still extant 
        temples. While regarded as holy, their influence is marginal. Their most 
        notable feature is their poverty: they have not just taken a wow of poverty, 
        but Shoukakegawan law actually forbids them from owning anything. Instead 
        caring for each monastery is the duty of the local clan(s). 
      People live in extended families with both matri- and 
        patri-linear lineage. Patriarchy is strong, although women are not barred 
        from many professions – they are just expected to be subordinate. Marriage 
        is free and only regulated by contract and clan consensus; within the 
        United Dragons both monogamy and polygamy were common in different regions, 
        and homosexual pairings were acceptable as long as they were male.  
      Children are highly valued and pampered by everybody 
        both inside and outside the family. Children in Shokukakegawa are very 
        rarely unwanted and if parents cannot take care of their child they will 
        be adopted by another part of the family or clan. The idea of moving a 
        child to the best possible home is strong, and special adoption analysts 
        decide which home would be ideal. Quite often orphans are adopted at a 
        far higher social stratum than their parents. A general eugenic policy 
        is in place, where the cultural ideals of harmony, wisdom and a perfect 
        life motivate parents to use genetic screening or engineering to ensure 
        that their children have only the best starting circumstances. As they 
        grow up, expectations grow. 
      The legal system is based on economic concepts. Crimes 
        should be restituted either to the victim or his clan. Most result in 
        monetary reparations; if the guilty part cannot pay either his clan has 
        to pay (a serious dishonor) or a fraction of his future income will be 
        paid as reparation. The enforcement level is fairly mild, and social pressure 
        is often a stronger factor in deterring from criminality.  
      Business, trade and economy are overall of central importance 
        thanks to the doctrines of dynamical activity due to Li Ho that emphasize 
        the creative forces of entrepreneurship and wealth creation. It is important 
        to not just accumulate wealth but to constantly invest it and make it 
        grow. Wealth should not be hidden, but rather proudly displayed. The clans 
        acts as networks of corporations, often with hereditary specializations 
        complemented by a flurry of young untested businesses that are run by 
        individual members trying to strike out on their own. Successful businesses 
        can mean social advancement or even the formation of one’s own clan.  
      While business is in general free, there are certain 
        things that are illegal. One major headache is the black market in Republic 
        pornography that seriously upsets traditional morals.  
      Shoukakegawa is undergoing a crisis of stability, something 
        generally experienced by everybody but something nobody would ever mention. 
        The internal and external competition is putting a great deal of strain 
        on the social structure. The main problem is competition between the clans, 
        but an internal struggle within the leadership also worsens the problems. 
        As faction struggles intensify, corruption and crime is on the rise. At 
        the same time the conflict with the Republic is destabilizing the society 
        as much resources – both time, money and people - are spent on costly 
        diplomatic and investigating missions across Ex. Many of the young are 
        becoming influenced by other cultures, escaping into virtuality or even 
        questioning the Zhuren.  
      Culture of Mind
      The most powerful idea of Shoukakegawa culture is harmony. It is the 
        concept that has been debated, fought over and striven towards for all 
        history  - and worth it. True harmony is regarded as more than just a 
        pleasant state, it is true enlightenment. If a person or society can achieve 
        harmony, it is complete. 
      Of the virtues, especially cooperation is viewed as 
        central. One has to cooperate with other humans, especially one’s family, 
        company and clan. Uncooperativeness is to withdraw from harmony, to hurt 
        oneself and others.  
      There is also the concept of “controlled disharmony” 
        or “necessary decadence”. It is impossible for imperfect humans to achieve 
        perfect harmony all time, and aggressions, repressed desires and anxieties 
        must be handled somehow. This is achieved by blowing of steam in specific 
        ritualized ways – at the drunken festivals, in violent games and special 
        “quarrel meetings”. The Shoukakegawa regard the ability to control decadence 
        perfectly as one of the great virtues: the perfected person would only 
        sin in controlled ways, otherwise living a flawlessly harmonious life. 
         
      Wisdom has always been revered, and is one of the major 
        motivators for intelligence enhancement genetic therapies. The image of 
        the wise old technocrat is common, and people who have exhibited great 
        wisdom are respected regardless of social class or other merits.  
      Openness is also valued, but mainly horizontally. A 
        member of a team or group must always tell the truth to other members 
        and never hold anything back – to keep silent is to hurt them all. At 
        the same time the group must act together, and if something is revealed 
        in confidence it may not be revealed outward.  
      To fear nature is a vice. The beauty of nature may of 
        course be enjoyed, but it must never be feared. It means putting the impersonal, 
        amoral forces of nature above the human will. Humans have a duty to impose 
        harmony on nature, just as Heaven has a duty to impose a harmony on humans. 
      The main religion of Shoukakegawa is clan worship. It 
        is a mixture of reverence of the ancestors (today mostly seen as symbols 
        of the spirit of the clan), reaffirming of clan ideals and a ceremonial 
        representation of the altruism within the clan. It has been described 
        as worship of the abstract image of what the clan truly is. Some Buddhist 
        and Islamic syncretism also occurs, mostly limited to the monasteries. 
         
      Major Clans
      Qu           Currently enjoying tremendous prosperity thanks to a trade 
        treaty with a major Trilo company-society regarding cells producing diamond 
        enforced chitin.  
      Weng-Shou          On Earth they were involved in shipping. In Ex, they 
        have continued to work with shipping, transport and phasing. 
      Domdauren           The Domdauren clan is strong in media and information 
        services. Their translation filters are priced for their speed and reliability, 
        though rumours of unorthodox manufacturing methods abound.  
      Shoumen               An old, conservative and traditional biotechnology 
        clan. On Earth they owned most patents for collagen derivatives dating 
        back to the earliest days of biotechnology. In Ex they are struggling 
        to find a new niche; one area they are attempting to break into is xenogenetics 
        and the use of it for radical new uses. The ruler of the Shoumen house, 
        Lao-jen Chou, is the main reason Shoumen still exists: through a tangled 
        web of investments and unorthodox economics he has held the House afloat 
        through these trying times. He is also one of the main contacts for the 
        Aquincorian trade missions, something that does not endear him to the 
        other clans. He secretly detests Domdauren for their unorthodox manufacturing 
        methods.   
      Onelai                     A very young clan that emerged only 10 years 
        ago as an offshoot from a subsidary clan of the Weng-Shou. Their meteoric 
        rise was due to a set of deals with the Aescul Strigae that gave them 
        preferential treatment for heavy transport contracts within the human 
        habitats. The base industry of Onelai has diversified since, but is still 
        heavily oriented towards heavy transports. Some small production of consumer 
        goods is run as a franchise in other human habitats. The Onelai are currently 
        enjoying an uneasy alliance with the Shoumen – both need each other but 
        are well aware that they each pursue different ultimate goals.  
      Tunh                      Tunh has mainly dealt with human biotechnological 
        enhancements, although the clan is also involved in neurocomputing and 
        low-level metabolic engineering. The involvement of Tunh and Songbi-Zhen 
        in the attempted coup against Republica Aquincorum caused them to lose 
        much face and holdings. It is slowly recovering, but still largely distrusted. 
      Songbi-Zhen         A merchant and finance clan formed after the arrival 
        to Ex. Fiercely competitive and willing to risk much in its pursuit of 
        political and economic power. Its alliances are fleeting and dynamic things 
        even by Shoukakegawan standards. Some of the other clans attribute this 
        to the clan’s need to establish a tradition of face and longevity. The 
        real reason for the clan’s dynamic attitudes, however, is a covert investment 
        project involving the Ekichou. In short, they owe the birds substantial 
        favors, something the Ekichou are not above cashing in upon with alarming 
        frequency. 
      Khen                      A clan oriented towards housing and maintenance, 
        the Khen has substantial assets, though most are tied up in equity, land 
        or buildings. Their design institution is commonly referred to as the 
        “earth-prison” by young design students. It offers relative job security 
        at the cost of creativity and original ideas. In spite of this, they hold 
        more than 45% of the Shou market in housing and internal infrastructure, 
        though those who can afford it by design upgrades from elsewhere. The 
        maintenance section is relatively well armed, and tactical strikes have 
        been made towards various public health hazards encroaching upon the infrastructure 
        serviced by Khen. Their relations with other houses are quite peaceful 
        (again, by Shou standards), but occasionally, they will war over some 
        symbolic issue, mainly to please statistics. 
      Chen-Mill              This clan specializes heavily in (mostly non-lethal) 
        advertising. Their copywriters are feared throughout Shou for their competence 
        at creating precise media spins, insert subliminals and encrypted communications 
        through biotech structures. They also have numerous profitable side enterprises. 
        One of these is the manufacture and sale of the dancing virus to the Aquincorian 
        black market. Another is the production of highly immoral soaps to the 
        UJKH settlements. 
      Relations
      Lamplandae           Lamplandae are just as splintered and unwilling 
        to unify as Shoukakegawa, making them potential allies. Several clans 
        have established ties with Gog Owza and the Belkazanthe, opening profitable 
        trading relations.  
      Republica Aquincorum       The Republica is regarded as the great opponent; 
        officially this is just competition – both are trading nations with a 
        great deal of expansiveness – and seriously different views on how access 
        to the timeline should be regulated among humans. But it also provides 
        a shared opponent for the deeply divided Shoukakegawa clans to unite against, 
        something which forces Shoukakegawa to expend much energy. 
      The Republica is viewed as lax, chaotic and disharmonious. 
        Especially the demarchist system is regarded as distasteful – people are 
        promoted (albeit temporarily) at random instead due to breeding or skill. 
        Differences in sexual morals and remaining republican suspicion against 
        easterners also contribute. 
      UJKH: Although culturally more understandable than the Aquincorians, 
        the UJKH has always supported the idea of an unified human culture and 
        hence the NRC. Some Shoukakegawan policy analysts think that it would 
        change allegiances if it could be shown that Shoukakegawa was a more viableunifying 
        force.  
      Magellanica          Relatively unimportant newcomers. 
      Third British Empire             Somewhat worrying and aggressive, but 
        with some bioengineering expertise of interest.  
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