Re: BIGV: best sf game of the '90s!


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Posted by Anders Sandberg on December 20, 1999 at 20:21:19:

In Reply to: BIGV: best sf game of the '90s! posted by Waldemar Ingdahl on December 20, 1999 at 19:15:25:

: So congratulations to the Prize Anders, and do
: you have any comments to the public?

Thank you! Now my ego has reached sufficient mass
to start fusion processes in the core... :-)

Well, first I want to thank my players who did a
lot to make BIGV rich and interesting. They did
half of the job really, inventing new and unexpected
things in the world as we played along.

I think your analysis of the problems of science
fiction rpgs in the 90's unfortunately is true.
Most of the big ones have been fairly formulaic
in different genres, perhaps because a lot of sf
has remained fairly traditional while the new stuff
has not been widely read yet - Egan, Nagata and
McCleod have not created a movement like the cyberpunks
did in the 80's.

It is also interesting to note that the sf games
that really have done well have been the ones that
managed to cross genres. Shadowrun is a good
example, as is Delta Green (in my opinion a good
contender for the prize even if it isn't just sf)
or Trinity.

On the other hand, the 90's haven't been overly
creative in most cultural areas. It is going to
be interesting to see what happens postmil.



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